New Guide: Building and Running iOS Applications Without A Paid Developer License

Post date: Feb 17, 2013 10:08:42 PM

So, in the small amount of free time I have these days, I've started teaching myself Objective-C. The idea is to start working on some iOS application development. I have many ideas for some jailbreak extensions and a couple ideas for possible iTunes Appstore apps. Although I have a small amount of programming experience, Objective-C is an entirely new beast. So, I'm quite a way out from being able to release any of my projects.

That said, I plan to start documenting some of the struggles I've encountered along the way on this website. Most of these guides will be for my own reference only, but I figured I would make them public in case they end up helping anybody else along the way. The guides I do publish will only be items that I couldn't find an already existing document covering everything I needed. Smaller pseudo-guide's will also be published which link to other documentation if appropriate.

So, I have just completed the first of these guides. After digging through countless tutorials on the subject, I was finally able to get my own application running on my jailbroken iPhone without having a paid Apple developer account (necessary to officially provision a device for testing). This guide can be found here:

Building and Running iOS Applications Without A Paid Developer License